Al ex

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Viewing 15 posts - 826 through 840 (of 1,074 total)
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  • in reply to: List of supported Win3.1 and Win9.x Games #5054
    Al ex
    Keymaster

    On the S7 (Exynos, not Snapdragon), even Diablo 2 and Commandos run fine. There are quite a lot of old treasures waiting to be replayed. ?

    in reply to: List of supported Win3.1 and Win9.x Games #5040
    Al ex
    Keymaster

    >>I always forget to subscribe to either of the threads I’m posting to
    Yeah, me too. ?

    in reply to: emulated processor goal? #5038
    Al ex
    Keymaster

    Not quite sure atm, there were some changes recently. You can try cputype=pentium_slow, or pentium_mmx.
    These are my cpu settings, working e.g with Commandos, Diablo 2, or Half-Life:

    [cpu]
    core=dynamic
    cputype=pentium_slow
    cycles=max 105%
    cycleup=500
    cycledown=500
    isapnpbios=true

    in reply to: List of supported Win3.1 and Win9.x Games #5036
    Al ex
    Keymaster

    Seems your Win95 desktop is still set to 8bit (256 colours) mode. Change it to 16bit (65k colours), that should fix at least some of these games.

    in reply to: Can I Adjust the Volume in Magic DosBox? #5001
    Al ex
    Keymaster

    That’s what’s happening for me, too. Maybe it either needs to be implemented, or it doesn’t work on Android. We need dev support on this one… šŸ™‚

    in reply to: List of supported Win3.1 and Win9.x Games #4996
    Al ex
    Keymaster

    To be fair, the Mali is considerable weaker than the Adreno chip, but it’s still quite good. For 3D games on the phone, I’d suggest you use Game Tuner anyway, to reduce the resolution to 1080p, or even 720p. Saves battery, and doubles or even triples the 3D performance. I’d say the Adreno is even too powerful, and you don’t really need it.

    Plus, it’s not fully compatible with GLTools. For example, you can’t do this with a Snapdragon, only with Exynos/Mali: https://youtu.be/-3YGKDlSG2U
    šŸ™‚

    in reply to: Can I Adjust the Volume in Magic DosBox? #4993
    Al ex
    Keymaster

    Have you tried the mixer command? https://www.dosbox.com/wiki/MIXER

    I haven’t managed to get it to work properly, but maybe I’m missing something.

    in reply to: emulated processor goal? #4983
    Al ex
    Keymaster

    Yes, you can emulate whatever your device is capable of.
    But don’t expect too much from the Snapdragon 805. I’ve got an old Note 4 with SD 805, and the best I can get is something between a P75 and a P90. Snapdragons are bad when it comes to emulators in general, and Dosbox in particular. It’s something Qualcomm did to the cpu structure, so it simply doesn’t show the performance you’d expect from a 2.7 GHz device.

    The Exynos 8890 in my S7 edge (2.6 GHz) is almost 3x as fast. Depending on the benchmark used, it emulates something between a Pentium MMX 233 MHz and an AMD K6 333 MHz. It can run Doom with up to ~130.000 cycles, for example, while the Note 4 couldn’t do more than ~50.000.

    I’ve recorded a comparison benchmark, both devices running full speed, with performance governor enabled: https://youtu.be/Lwt6qjveiT0

    in reply to: voodoo2 3dfx drivers !!! #4965
    Al ex
    Keymaster

    Doesn’t make any sense atm. 3dfx-only games are so advanced, you would get framerates of about 1-2 fps. Tomb Raider for example runs MUCH faster in SVGA, than in 3dfx, where it’s absolutely unplayable. So later games would run even worse.

    in reply to: voodoo2 3dfx drivers !!! #4963
    Al ex
    Keymaster

    There’s no glide support in Magic Dosbox yet, so I believe it’s a placebo effect. Dosbox Turbo has rudimentary 3dfx support, but it’s so incredibly slow, you’re better off using SVGA. Let alone the crappy sound emulation and other bugs in DTurbo.

    The problem is that there is no Glide wrapper for Android yet, so the whole 3dfx/Glide code has to be sofware rendered, and is not executed natively on the gpu. That’s why it’s completely useless atm.

    I would so love to play Tomb Raider or Quake in 3dfx, and I had lenghty discussions on the matter with Tony (Magic Dosbx dev). But there simply is no way for proper 3dfx emulation yet, unless someone comes up with a Glide wrapper. šŸ™

    in reply to: Win 95 c: storage? #4945
    Al ex
    Keymaster

    and device temp

    Lol, yeah. Be thankful you’re not on a Snapdragon S7, it would either melt or explode. šŸ˜‰

    in reply to: Win 95 c: storage? #4943
    Al ex
    Keymaster

    Looks good. ?

    It’s only accessible via expert settings, because it’s a highly experimental tweak, that can cause nasty sound issues. That’s precisely what expert settings are for.

    Btw, if you set even higher values, they’ll be ignored, and cycles=max will be used.

    in reply to: Win 95 c: storage? #4941
    Al ex
    Keymaster

    You can go up to 120% since the last version. Might cause sound issues in some ganes, but it’s worth a try. šŸ™‚

    in reply to: Diablo (Win95) #4934
    Al ex
    Keymaster

    Thanks, glad you like them. Initially, I was just testing out Samsung’s cool recording feature. Should make some more in the future. šŸ˜‰

    in reply to: Win 95 c: storage? #4932
    Al ex
    Keymaster

    It works just as it does on the PC version of Dosbox. You need to activate Expert settings, chose the correct core settings and set the proper mounting commands (the “extSdCard” path below is an old setting, Samsung changed it to weird number codes in Marshmallow), and that’s about it:

    [cpu]
    cputype=pentium_slow
    cycles=auto max 110%
    cycleup=500
    cycledown=500
    isapnpbios=true

    [autoexec]
    @Echo Off
    imgmount c /storage/extSdCard/Games/PC/Win95/c.img -t hdd -fs fat -size 512,63,16,520
    imgmount d /storage/extSdCard/Games/PC/Win95/hdd-2gb.img -t hdd -fs fat -size 512,63,64,1023
    boot -l c

Viewing 15 posts - 826 through 840 (of 1,074 total)