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Viewing 15 posts - 1,276 through 1,290 (of 1,381 total)
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  • in reply to: Serial modem support #2954
    admin
    Keymaster

    Fantastic! Thanks a lot. Just now I test as many devices as I can, because I made interface more responsive to various screen sizes and dpi. Pretty hard, but it works finally (seems :-D).

    in reply to: Serial modem support #2952
    admin
    Keymaster

    Hi,

    Good new is that I already have version with IPX support. Bad is that I didn’t have time to test it yet. This should include serial modem too.

    In next 2 weeks will go out the version 33. I took a bit more time on this version, because I rewrote plenty internals and main menu.

    After that we can look at the modem and ipx. Can I contact you after the version 33 will be released? I’ll need help with correct setup for testing.

    Tony

    in reply to: Relative Mouse Sensitivity #2947
    admin
    Keymaster

    Well, it’s done and will be in next version. You’ll be able find it after you’ll start the game under “mouse” options.

    in reply to: Relative Mouse Sensitivity #2943
    admin
    Keymaster

    Hello,

    With MOO II you mean Master of Orion II?

    Isn’t better to play this game with absolute mouse? It should work.

    I’ll check that at home in next few hours.

    Well, seems I don’t use dosbox based “sensitivity” option. I’ll look at this.

    Best regards,
    Tony

    Edit : I just added it to Mouse options and works for only for relative mouse, because absolute mouse works very funny with this option. Do you need this for absolute m.?

    in reply to: Realms of Arkania 3 – Shadows over Riva #2911
    admin
    Keymaster

    Memories…:) And yes, the resolution fix will be imported. Maybe I can create blank profiles with this fix for Realms of Arkania 1 and 2. These needs the same fix

    in reply to: MT-32 emulation support #2906
    admin
    Keymaster

    Well, I added midi update to version upcoming 32. GUI will be not available yet, but you can define midi options in expert setting

    this will be necessary to add:
    [midi]
    mpu401=intelligent
    mididevice=default
    mt32.thread=on
    mt32.romdir=/storage/emulated/0/ROMDIR
    mt32.analog=2

    mpu401 set to none or intelligent
    mididevice set to default or mt32
    mt32.romdir is directory in which are stored midi ROMfiles
    #analog means quality, 0=fastest,2=good middle

    in reply to: Alphaman #2904
    admin
    Keymaster

    Fantastic! Thanks a lot;) Should be great if someone else can make layout for ADOM too. I’ll try write on google play

    in reply to: MT-32 emulation support #2903
    admin
    Keymaster

    Hi,

    yes, there is progress on MIDI currently, but MIDI is partially supported in already released version 31. In midi config you must define this section :

    [midi]
    mpu401=intelligent
    mididevice=default
    mt32.thread=off

    The path to ROMs is hardcoded now for development
    /storage/emulated/0/MagicBox/MT32ROM/

    If your device does not support this path then it will not work. If yes, then place ROMs into MT32ROM folder

    Today I finished mt32 library implementation with thread support. The version 32 will be released in next 7-10 days and will not have yet this modification. It will be probably in version 33, but without GUI. GUI will be added in version 34

    This is plan if everything will go fine:)

    EDIT : Or maybe I’ll synchronize latest midi to next version and will be available only in expert settings. Will see…

    Best regards,
    Tony

    in reply to: Might & Magic VI – The Mandate of Heaven #2900
    admin
    Keymaster

    Yep, I am just level 29. Fantastic game:)

    in reply to: Help with SDCard support testing #2877
    admin
    Keymaster

    Tested games :

    MS-DOS

    Command and Conquer 1
    Command and Conquer 1 : Red Alert
    Doom
    Wacky wheels
    Dune 2
    Spellcross
    Heroes of Might and Magic 1
    Heroes of Might and Magic 2
    Warcraft 1
    Warcraft 2
    Raptor
    Dungeon Master 1
    Dungeon Master 2
    Might and Magic 3

    Windows

    Windows 95 image
    Might and Magic 6

    in reply to: Might & Magic VI – The Mandate of Heaven #2871
    admin
    Keymaster

    Amazing! Good job. Thank you very much for sharing 😉

    in reply to: Bag custom aligment #2850
    admin
    Keymaster

    Hello,

    currently bag does not provide scrolling. This means that you can have on your screen so many columns/row how many your screen allows. For example my phone can have 3 rows and nvidia shield tablet 7 rows. Currently you must set two columns with 4 rows. Maybe I can add something like scrollbar in near future. Aftewr that I can allow to have more rows.

    Best regards,
    Tony

    in reply to: Lands of Lore II 3DFX #2848
    admin
    Keymaster

    Hi,

    no unfortunately, voodoo is not supported currently.

    Tony

    in reply to: Bluetooth Mouse #2843
    admin
    Keymaster

    Hi, No, unfortunately I didn’t found solution for the black android 🙁 Ah vacation – so long ago 🙂

    in reply to: Dosbox performance #2842
    admin
    Keymaster

    Hi,

    Dosbox architecture allows to use one thread for dosbox core. This is because it emulates PC from ancient times, when PC’s were single threaded. Must be so. It’s different architecture then f.e sony playstation. It’s multicore from nature.

    For make things better Magic dosbox takes raw sound and raw graphics and process them on own separated thread. Dosbox core thread benefits from this action and gets better performance.

    Additional thread handles and processes input events. This makes things cleaner and blocks spamming dosbox.

    Magic Dosbox benefits from multithreaded devices – not so much like Sony Playstation emulator because of architecture, but benefits.

Viewing 15 posts - 1,276 through 1,290 (of 1,381 total)