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Viewing 15 posts - 1 through 15 (of 1,368 total)
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  • in reply to: List of supported MS-DOS Games #11220
    admin
    Keymaster

    Thanks, updates

    in reply to: List of supported MS-DOS Games #11217
    admin
    Keymaster

    Thanks a lot. If you give the game a try, please let me know whether it supports absolute mouse.

    in reply to: Is there a specific configuration needed for Carmageddon? #11215
    admin
    Keymaster

    This is impossible, how can be an android device from 2022 32bit?? This is completely deprecated and magic dosbox will drop 32bit support in next version or so. Do you have official rom or some kind of custom?

    in reply to: Is there a specific configuration needed for Carmageddon? #11212
    admin
    Keymaster

    I can check it more. Can you send me email?

    Can you start carmagedon, then press back button and open advanced settings. Do you see arm8 lib or arm7 lib on bottom?

    in reply to: Could DOSBox-X be a possibility on Android? #11211
    admin
    Keymaster

    only the cut down version

    in reply to: Is there a specific configuration needed for Carmageddon? #11204
    admin
    Keymaster

    This is weird. This was fixed for v74 core. Svn core still waits for fix due save states. I just tested it and it works. I set nothing special in gui, just standard settings.

    [dosbox]
    memsize=16
    #vmemsize=2
    #vmemsizekb=0
    machine=svga_s3

    [render]
    aspect=false
    frameskip=2

    [cpu]
    core=dynamic
    cputype=auto
    cycles=max 105%
    cycleup=500
    cycledown=500

    [speaker]
    pcspeaker=false
    pcrate=8000
    tandy=off
    tandyrate=22050
    disney=false

    [midi]
    mpu401=none

    [gus]
    gus=false

    [sblaster]
    sbtype=sb16
    mixer=true
    oplmode=auto
    oplemu=fast
    oplrate=16000

    [mixer]
    nosound=false
    prebuffer=15
    rate=16000
    blocksize=512

    [ipx]
    ipx=false

    [serial]
    serial1=disabled
    serial2=disabled
    serial3=disabled
    serial4=disabled

    [dos]
    xms=true
    ems=true
    umb=true

    [joystick]
    joysticktype=none

    [autoexec]
    mount c: “<games>/dos”
    imgmount D: “<games>/dos/Carmag/cd/maxpack.cue” -t iso
    c:
    cd Carmag
    cd CARMA
    CARMA.EXE

    in reply to: Storage Access Framework Performance #11190
    admin
    Keymaster

    70ms for delete file is 70x more then it was before security…but it is better then it was in ms-dos era

    in reply to: Blinking sprite #11182
    admin
    Keymaster

    It may sound crazy, but some emulators works in dosbox at full speed.

    in reply to: Blinking sprite #11180
    admin
    Keymaster

    Seems it is issue in the game…from what read

    But, seems this game was made for other platfotms. Maybe this can be solution.

    in reply to: Will Magic Dosbox be released on IOS ? #11115
    admin
    Keymaster

    Hi,

    thank you very much, I ask, because 32bit libraries are obsolete and I want drop them from binaries, but I want to be sure.

    Bruenor is smart and brave dwarf, all elves cower in fear when they hear his name! Welcome Khelben, pfrrr…another mage what hides behind the magic

    in reply to: Will Magic Dosbox be released on IOS ? #11113
    admin
    Keymaster

    Hi,

    unfortunatelly no, just like you discovered. Whole draconic efford will go to dev/null, only you never know when…running executables is something what they mark as dangerous

    Please can I ask? Does retroid pocked 3 has 64bit cpu?

    in reply to: Cut and paste widgets between layers #11106
    admin
    Keymaster

    Hi,

    Thanks a lot. Just now you can duplicate widgets and then delete original

    admin
    Keymaster

    Maybe you can share with me data for testing + save game a bit before when game asks for cd. I will see in debugger what it does. But i can check it when i will be back. I will send you email.

    in reply to: Button to make GUI temporarily transparent #11099
    admin
    Keymaster

    Hi,

    I work on new mapper – to increase mapping range for same keys i need to implement layers, like the steam mapper has. But hide/unhide function will probably not be implemented. Implementation is complicated and I dont see big advantages.

    admin
    Keymaster

    Hm, is it the only [autoexec] section? Other files dont have it? Seems only “imperium” is necessary to start and none cd is mounted.

    What you mount as drive c? Seems it should be parent folder of folder where is “imperium” startup file

    I am now out of country, without access to pc, so I cant fix the issues with uploading. This must wait.

Viewing 15 posts - 1 through 15 (of 1,368 total)