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Al exKeymasterFunny, I tried it again only yesterday. I followed the development closely two or three years ago, when sandstranger was doing all the inital work, until Matt Grandstaff, Bethesda’s community manager (?) started threatening him. I had some dm contact with sandstranger after that, I tested one or two alphas, but then he pulled out of the project. I was actually very happy to see it’s being worked on again.
Btw, did you get the water textures to display properly?
Al exKeymasterI moved your question to a new topic, because it’s not really related to the inital question. And I realized that my response was pulling it even more off-topic. ?
Al exKeymasterYou can’t run Warcraft 3 in mDosbox. It’s needs at least WinXP and a Geforce gpu, no way you’ll get this running. I do wish I could play it on my phone, and actually messaged Blizzard eight years ago, when I got the very first Galaxy S – which would’ve been already more than capable of running the game. Sadly, they never even responded. 😉
I could start a massive rant on that topic. I mean, how many publishers have missed out on re-selling their old classics to millions of mobile gamers!? Look at GTA III/VC/SA, or SWKotOR, on Android, these games are amazing. So where the heck is Warcraft 3, Morrowind, Oblivion, Skyrim? Where are all the cool games from 2000-2010!?
Valve have released Half-Life 2, Doom 3, Portal, and Tomb Raider 2013 for the Shield devices, and Half-Life 2 at least can be run on other Android devices as well, if you know how. I’ve played ports of other classics (Jedi Outcast & Academy, Doom 3, Return to Castle Wolfenstein, Half-Life 1), but these were 3rd party ports, not official ones.
Man, I could go on for hours. So much wasted potential. At least Fortnite mobile is coming to Android. ?
Al exKeymasterThanks, updated the list! ?
Al exKeymasterLol, yeah. I think I’ve spent more time on creating layouts than playing the actual games (with some exceptions of course ?).
Al exKeymasterDude, that’s sick! Awesome how much work you’ve put into setting this all up! ???
Thanks very much (and crazy how complex and weird control schemes were back in the day. 😉
Al exKeymasterThanks for updating the link! ?
I should really try and get some GUS games running. I set it all up when you started that topic a while ago, but I haven’t played one single GUS game so far. Sometimes it’s already enough fun to get this stuff working. ?
Al exKeymasterLol, yeah. I successfully launched Thief Dark Project. And Half-Life is actually almost sort of playable on my S7 edge: https://youtu.be/dAr5u7fgR5o
Al exKeymasterTBH, I never really used it. ? It is working, but I never owned a GUS back then, and the only thing that interested me was to get MT32 emulation working. So I didn’t really listen to GUS music. Come to think of it, I’m not even using MT32 much, only in games I play for the 1st time. In any games I played back then, I always go for the Adlib/SB sound I remember so fondly. 🙂
Al exKeymasterEdit: initial link repaired by thread starter, shutting down this one.
Al exKeymasterSorry, almost missed that. Thanks for sharing, I’ve added it to the list. ?
Al exKeymasterThere you go – there’s literally no other developer I know who pushes this many updates, all based on user requests.
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Al exKeymasterBeloko’s ports are great. Aren’t they all still available in the Amazon app store? He moved there when Google took down his ports for no reason.
His Jedi Outcast & Academy ports are among the best games ever “made” for Android.
Al exKeymasterStrange, seems to be working for me. I get a zip file instead of .mgc, but renaming it works.
Sadly, Snapdragons, especially older ones, are struggling with emulation due to their sub-par NEON support. Still, an SD820 should be capable of running Xwing well enough.
You should set cycles=max, and if you’re rooted, try to use the performance governor.When you run this benchmark, what result do you get?
Al exKeymasterThanks, added to the list.
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