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Viewing 15 posts - 166 through 180 (of 1,371 total)
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  • in reply to: Unable to Add Games or Save Settings #9996
    admin
    Keymaster

    Hm, this is weird. It does the full version or free?

    >An idea for a work around, I use an emulator frontend on Android called Launchbox

    Launch a Magic DOSBox game with ARC Browser (or any other app)

    It was discussed, check link above. But I am not sure that it will work with that bug you face.

    If you start Magic Dosbox, do you see survey or it jumps to empty main menu?
    Did you check the directory where should be settings saved? Is there something after wipe?

    in reply to: Windows 95 Installation Issues #9995
    admin
    Keymaster

    Hi,

    did you update path to prefix? For example:

    <games>/win95.img …

    in reply to: Unable to Add Games or Save Settings #9992
    admin
    Keymaster

    Hi,

    So, you can add game profiles in mdosbox main menu, you can run game, however all profiles disappear after device reboot?

    “Direct file access: Disabled.” – means that this version of magic dosbox is not capable to work directly with public storage, it must use these stupid storage restrictions on devices with android11+. Version on huawei store can do it.

    in reply to: UI improvement suggestions – Rid the Task Bar #9966
    admin
    Keymaster

    Hi,

    You can hide task bar from general settings/adjust screen menu.

    To make keyboard toggleable add special widget on the screen. Or deadly strike/combo widget and bind it to swipes.

    If you run win95 games then frameskip is important. Or there are still devices with cheap cpu. It is unbelievable, but it is truth. Late dos games may need it on these devices.

    in reply to: MOO (master of Orion) #9964
    admin
    Keymaster

    Start welcome screen again. Then set both folders. It is important. First folder is where are your games. Second folder is where you want store all your magic dosbox settings/layouts. Without granting permissions we cannot read storage anymore.

    in reply to: Memory Size and Impact on Performance #9959
    admin
    Keymaster

    Yes, f.e. diablo 2 has recommended memsize 16MB

    in reply to: Memory Size and Impact on Performance #9957
    admin
    Keymaster

    Yes, exactly. If you set 64MB, then emulator must do more work, but it is usually useless for games.

    in reply to: Mapper – on finish event #9945
    admin
    Keymaster

    Oh well. I checked that…some elf did something. I remember that I worked on it. I found backend for it. But I dont see UI for it. I can’t explain it, 8-X ….damn what I did…

    Sorry, seems I must implement again the user interface. I really dont know where it vanished.

    in reply to: DOSBox-X builds #9932
    admin
    Keymaster

    I tried dosbox-x on arm64 laptop with linux. I was interested in win9x emulation and i found big issue. Dynamic core is the key to run dosbox on mobile, however in dosbox-x it is bugged. It starts as dynamic, but almost immediatelly is switched to normal core. And this is unusable.

    in reply to: Walkthrough Widget not loading in v85 #9927
    admin
    Keymaster

    Hi,

    it is not supported. But I did one hack and it could work. If not at 100% then at least almost always. Please can you send me email to magicbox@imejl.sk?

    in reply to: On screen button font size got bigger? #9926
    admin
    Keymaster

    System is fine. Problems are restrictions which developers must implement else are banned on google play. These restrictions makes applications slower and buggy, because google is not capable to make things right and bugs free.

    in reply to: On screen button font size got bigger? #9924
    admin
    Keymaster

    Yeah, probably they changed a bit dpi. Okay, I will think about it and will add some solution, I will write you. But not immediately, I am now fix here and there what people found in new version.

    in reply to: Dosbox core v74 vs SVN4180 #9922
    admin
    Keymaster

    I fixed it and release was posted. You should get it soon. There was additional change in this version. All profiles defaults to v74 core. You must switch back to svn4180 in game profile manually.

    in reply to: Walkthrough Widget not loading in v85 #9921
    admin
    Keymaster

    Thank you for report, will check it. Yes, at 100% i forgot at this widget. I will try release fix as soon as possible.

    EDIT: Okay, this is issue. Google does not provide API for loading html content using new restrictions, they forgot to fix that or who knows. I need more time, looking for solution.

    Just now you can move the html files to private folder and set walkthrough widget loading from there.

    in reply to: On screen button font size got bigger? #9920
    admin
    Keymaster

    Hi,

    No, maybe you have another phone? Or maybe update changed dpi for fonts…Sadly there is no function now for font size. How big problem it is? Can you make a screenshot? In worst case you must resize text cell

Viewing 15 posts - 166 through 180 (of 1,371 total)