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Al exKeymaster
Regarding the mouse thing, check this out. I’ve combined the menu screen and the game screen. You can clearly see how the game screen is using less screen space, leaving black borders at the top and bottom. This causes the absolute mouse being off.
Funnily, the relative mouse is working fine, even though its clicks in the stream window are translated into absolute mouse clicks.
Al exKeymasterYou can remap the number key row to F1-F12 with Voodoo control, but then you won’t be able to use the number keys.
A solution would be an additional Deadly Strike option, that will turn the Voodoo mapping on/off.
And if you could in addition map this widget to a key on your external keybard, there’s be a perfect fix. Don’t know if this is possible, though.Al exKeymasterCool layout? Or “cool, now I know how to fix the mouse in Syndicate”? ?
Al exKeymasterWhich means, if we could change the relative position of the absolute mouse reference point, this could be fixed.
Al exKeymasterThat looks really ingenious. ?
Syndicate is weird. They’re obviously using the whole screen, but displaying the game and mapping the mouse only onto parts of it, hence the black borders on top and bottom. Now, Dosbox doesn’t know better, of course, and wants to use the whole screen. That’s why it always goes off target, because no matter what I use for manual mouse correction, it always calculates from the top left corner.
Al exKeymasterFunny. This looked like a mock-up, and that lead to the latest development, which will allow you to set custom backgrounds for telescope widgets. Pretty neat, if you want e.g. to draw a nice border around an enlarged screen portion. This feature will also be a part of the upcoming v53.
Al exKeymasterLol, RetroArch is completely unusable with its broken UI. Hope you get this one running, it’s the best Dosbox app I’ve ever used. And I’ve used about all of them. 😉
Al exKeymasterOK, the Mediatek variant. Seems recent enough, Cortex-A53 with Mali 720 gpu – nothing exotic, so it might just as well be a software issue. Maybe the crash report will give some insight.
Al exKeymasterAl exKeymasterThat will be either Andosbox or Dosbox Turbo, I guess? All these ports share a lot of code. Magic Dosbox is by far the most advanced and complex one, but it sounds a bit like it.
That’s one for people with more insight than me. Tony, the dev, is around here often, so have a good night, and stay tuned tomorrow. ?
Al exKeymasterHm, that’s weird. Have you tried to restart your phone?
And if you are rooted, could you perhaps provide a logcat?Al exKeymasterCan you share your specs? Device, Android version? Do you have a custom ROM or kernel installed?
Al exKeymasterNow I understand the problem. Yes, you can tap the “Mouse navigation” entry in the Deadly Strike action list to change the behaviour.
Mind that in several other Deadly Strike actions, like e.g. Ghostly Presence, a cogwheels icon will appear to the right, which you can also tap for even more settings.
Al exKeymasterMultiple layers will suffice. If layers can be named like widgets, and changed with a dedicatet widget, it’ll be even better: I could create the necessary layers, label them Hornet/Scimitar/Raptor/Rapier for easy reference, and then switch according to the ship I’m flying atm.
Al exKeymasterThat’s a great list. ?
Played through QfG1 in mDosbox, too. Was the first time I’ve ever played it, btw.
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