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Viewing 15 posts - 766 through 780 (of 1,381 total)
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  • in reply to: Warcraft 2 help #5897
    admin
    Keymaster

    Hi, the folder name must be 8 chars at maximum. This was dos restriction. For example rename Warcraft2 to War2

    in reply to: Looking for ideal Duke3d setup #5894
    admin
    Keymaster

    Yes, thats trick 🙂

    Deadly strike has new action “lock y mouse”. This prevents forward/backward

    You must do it on button, in game enable it, in menu disable

    Then I enabled native 2axis joystick and below virtual joystick I placed button which activates strafing. Joystick is on top with enabled “non blocking” and disabled “deactivate on leave”. Button below has same size like joystick and has disabled “deaaxtivate on leave”

    Thid way you trigger joystick and button for strafing at once

    in reply to: Looking for ideal Duke3d setup #5888
    admin
    Keymaster

    It will be fine with new version. Of course you need atomic version due inverted mouse aiming and you must use keys for strafing and forward/backward what is not so accurate like movement in ports, but it works perfectly event without that.

    Meanwhile I tested games like doom, blood, chasm and now I play skynet. This type of controls is definitely better.

    in reply to: DOS 6.22 INSTALL #5883
    admin
    Keymaster

    I did not try it, but maybe this can help

    in reply to: External drive Access #5882
    admin
    Keymaster

    Maybe I can add this request to “Welcome screen” in the future. This would be more intuitive.

    in reply to: Looking for ideal Duke3d setup #5874
    admin
    Keymaster

    It was definitely good idea. I implemented features which can help in many situations. Now you can stack widgets on the same place and trigger them all with one touch. I used it in Star Wars : Dark forces. Game is controlled with joystick and mouse, left/right on joystick does turn to left/right, but there is none setup which allows to change turning to strafing. You must press another button and then you strafe. So I placed that button and joystick over self and now it works fine.

    in reply to: External drive Access #5872
    admin
    Keymaster

    If you mean sdcard then please read in-app documentation and section about problems with sdcard here on website. Then you will understand what is going on and you will find solution

    1. You are wrong, it is not simple “write” request, it needs many fixes in dosbox core.
    2. You are wrong with “any other applications”
    3. You are wrong with “not implemented in magic dosbox”. Yes, cant save configs to sdcard, but games are fixed and can write if you ask for permissions in global settings

    If you mean NAS then write access is not supported

    Please specify

    Best regards,
    Tony

    in reply to: Wizardry I Proving Grounds of the Mad Overlord #5869
    admin
    Keymaster

    Yes, bags were here from beginning and layers are now doing almost the same. But bags will receive scrolling feature in the future, they will be still very useful.

    in reply to: Wizardry I Proving Grounds of the Mad Overlord #5867
    admin
    Keymaster

    Oh, this is really awesome, hat off, you really put a lot of work into this layout. It reminds me another game – Might and Magic 1. This game was real reason why were widgets implemented.

    Btw, try using layers instead bags. Layers were implemented only 5-7 versions ago, but are more versatile and can be hidden and shown in runtime like bags.

    in reply to: Looking for ideal Duke3d setup #5858
    admin
    Keymaster

    I can make beta version next week. I must add your gmail account to testers. But here I must tell, that google requires payment for beta too. It was not before, maybe they have bug. But I can refund you if you will be not satisfied.

    in reply to: Looking for ideal Duke3d setup #5856
    admin
    Keymaster

    Testing is on your arms. Maybe mouse aiming can be fixed too. I bound “mouse aiming” to right click. And if it will be during game playing still pressed then it could work.

    EDIT : yes with right click pressed the cursor stays on position and does not center. I used two combo widgets, each has target action, one widget does mouse down and second does up

    in reply to: Princess Maker 2 #5828
    admin
    Keymaster

    Hi,

    Lol, I can install it for my daughter, it looks great, thank you 🙂

    in reply to: Modify Mouse Sensitibity with a Button? #5826
    admin
    Keymaster

    Hi, no this is not implemented, but it sounds like good adept for improving “loopers”.

    Loopers were done for cycling over set of keys.

    in reply to: The Dig (GoG version) in Dosbox #5823
    admin
    Keymaster

    Thanks, this helped me a lot!

    in reply to: Looking for ideal Duke3d setup #5821
    admin
    Keymaster

    The only uncomfortable thing is that mouse aiming centers on finger UP, it should stay in position. But in atomic version is not option for that. Port fixed that. I use keyboard + mouse

Viewing 15 posts - 766 through 780 (of 1,381 total)