SongJiang

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Viewing 15 posts - 1 through 15 (of 66 total)
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  • in reply to: Batch commands #9558
    SongJiang
    Participant

    I could be wrong but everything you can do with standard dosbox can be done with magic dosbox (or almost) since it’s a standard dosbox port.

    in reply to: Storage Access Framework Performance #9203
    SongJiang
    Participant

    Ok so I don’t know if results will help:
    20
    6
    65
    (Results are between 15-30/5-8/55-70. Very flexible.

    Direct c++ results are:
    1
    1
    1

    in reply to: Storage Access Framework Performance #9192
    SongJiang
    Participant

    Hi ! I’m sorry I tried to test it on my Huawei P30 pro (android 10) and cannot get working.
    When I click on ‘All Files’ it open me the app informations. I can uninstall it or force it to stop and get some information about data. I take care to let the app access to the storage. But the folder saftest isn’t created. Do I have to create this folder myself?

    in reply to: Target Trouble #9007
    SongJiang
    Participant

    Great ! It sounds clear to me that the pixel trap might be the cause of your problem. It could be because the widget was disabled (because pixel trap disabled it due to the cursor) that it simply “didn’t work”.
    The move mouse trick is a good way to deal with the cursor annoyance. I used it in a lot of adventure games layout where you want the user click on the screen to do the action but don’t want the ugly cursor stay on the place where the user click. I usually move it after a click on the down right (or left) corner of the screen. Good way to hide it.

    Good luck for next steps 👍

    in reply to: Target Trouble #9004
    SongJiang
    Participant

    Maybe it could work by calling another deadly strike/combo widget ?
    I mean in your widget:
    Absolute mouse
    Reset mouse
    Deadly strike/combo

    And in the new combo called previously:
    Wait X ms
    Click target
    Relative mouse

    Anyway, the Al_ex solution sounds way easier

    in reply to: Ultima VI – The False Prophet #8979
    SongJiang
    Participant

    The gestures (as double click and swipes) work on top of widget only if the widget is set to ‘non blocking’.

    in reply to: Enable/disable Pixel traps on the go #8975
    SongJiang
    Participant

    Why you didnt add ? I don’t know XD

    SongJiang
    Participant

    I didn’t test this game, but I can confirm it happen on some others games. Can’t remember wich ones. Low cycles are the solution as Al_ex said.

    in reply to: Might and Magic: World of Xeen #8945
    SongJiang
    Participant

    You can even use Pixel Trap for deeper functions, like changing how some games work to make them better with touchscreen. I did this for Lost Files of Sherlock Holmes. Pixel Trap are just miraculous.

    in reply to: ULTRASND #8935
    SongJiang
    Participant

    Did you try this ?

    in reply to: Might and Magic 4/5, GoG-version, CD problem #8927
    SongJiang
    Participant

    Looks like a great layout ! I never played Ultima series or Might and Magic, but now I want to try !
    For your mouse concern, the Mouse widget allow you to do that (setting the duration to ‘permanent’). It should work but I never tested.
    I encourage you to finish your layouts. You look like to be able to say you mastered Magic Dosbox soon. Pixel Traps will be the next level of your mastering XD.

    in reply to: generic virtual gamepad #8922
    SongJiang
    Participant

    Just a little message to say I had screenshots with detailed way of mapping your buttons.

    in reply to: generic virtual gamepad #8921
    SongJiang
    Participant

    I will try to put some screenshots

    in reply to: .mgc MASTER LIST #8871
    SongJiang
    Participant

    Don’t worry MattGames12, it will be when I (or others) have time to update the list. Maybe tomorrow, maybe not. It’s not done every day. I check from time to time new .mgc, no need to indicate new ones.
    Your layouts will be at the top of the forum’s topics for some time since they are the last, people won’t miss them even if they are not immediately in the list, be reassured 😉

    in reply to: Bandit Kings of Ancient China #8449
    SongJiang
    Participant

    The good news is that I found a scenario editor so I can create an easy-to-win scenario to reach end and credits screens and make missing pixel traps !!!

    >I dont understand how something like this can be make in mdosbox:) It is far behind my imagination:)
    Passion, admin, passion XD

Viewing 15 posts - 1 through 15 (of 66 total)