Master of Magic (1994)

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • #11325
    sambojin
    Participant

    I had a quick look, and couldn’t find this one, so I made my own. It’s pretty quick and dirty, but it works fine.

    Master of Magic is a turn-based 4X game, in a similar vein to Civilization, but is set in a fantasy universe. It has huge differences from the Civ series, with inclusion of races (Elves, Dwarves, Lizardmen, etc), a massive amount of items, hero units, and magical spells, and a character creation system more similar to Master of Orion 2 (by the same developers, Simtex) where various perks and magical styles can be chosen. Battles are conducted on their own screen, with full tactical options available, instead of on the world map.

    Much beloved by the 4X strategy fanbase, it’s considered one of the best games ever of the genre, and is still played widely to this day. It even got a remake in 2022. But now you can play the 1994 original in all it’s glory, on your phone!

    This interface contains buttons for Magic/ Alchemy/ Diplomacy, Survey/Scout, Tax %, Heroes/ Armies, and Research, making menuing far quicker (and colour coded to help stop fat-fingering). It also includes long left-click, for moving magic/alchemy sliders, escape for backing out of menus and options, and right click for viewing cities and units, and a Wait button for combat and world-map ease-of-use.

    I didn’t add Next Turn, because it ended up being disastrous in gameplay, so you’ll have to mouse click it. But you can’t accidentally waste an entire turn by accidentally pressing it. I’m still not sure if Wait would have been useful, but it is unnecessary.
    (Ok, added a Wait button. It does make things easier).
    ((I also didn’t make Spells a button. It felt weird. Mousing/Scrolling up and casting spells felt better. Like you’re doing something, rather than a menuing system thingo. Might be different for some, but I like it this way. It feels better as the Master of Magic experience))

    It’s fairly bare bones, but is entirely functional, and doesn’t overtake the main playing experience. I’ve finished entire playthroughs with it, so it definitely contains everything you need.

    #11334
    SongJiang
    Participant

    Aaah that’s nice! I actually started a layout long time ago but never finished it. Good to see one <3.

Viewing 2 posts - 1 through 2 (of 2 total)
  • You must be logged in to reply to this topic.