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Could be great that the telescope stream function stream a part of the screen carrying the filter use by the user (as I know, only the “linear” filter works (is visible) in telescope stream mode). I don’t personnaly use filters, but it could be useful for some users
No ?
Along those lines, I think we’ll be using telescopes much more extensively now that pixel traps can swap layouts. I have a couple of related questions.
Would it be possible to change the base screen geometry in a combo? It would be powerful if this could create a ‘main view area’ where Gestures could be used.
Is the selection of shaders hard-coded? I have this half-baked idea that I want to put in a simple color-swap shader to customize the colors in CGA/EGA games, similar to the Super Game Boy. (Like this)
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