Suggestion: Reset looper if another button is pressed

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  • #8867
    Arioch
    Participant

    Hi – for some flight/space sim games I’ve mapped various cockpit views into loopers – essentially two buttons that let you look left or right in increments. The problem is that the looper remembers which key was last used in the sequence, so for example I may look forward-left, go back to my forward view, then the next time I select my left looper it’s looking rear-left when actually I want it to look forward-left again. So I’ve got to cycle through the looper to get back to the view I want.

    Would it be possible for a looper option to enable a “looper reset” if another specific key is pressed? That way I could bind the forward view key as the looper reset.

    #8873
    admin
    Keymaster

    Hi, this is not problem, I can add it. In next days will go out version 83, I will not implemnt it there, but you can write me email and I can add to version 84 and release it soon after 83.

    #8875
    Arioch
    Participant

    Awesome news! I will keep an eye out for the next version release 🙂

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