-
Hi! I have a small suggestion:
For now the effect of a combo widget is triggered when the widget itself is released (when user remove its finger).
It would be very practical that widgets have an “on tap” and “on release” functions so we can perform different action like making a layer visible when the widget is tapped and hold but making it invisible if the user remove its finger.
Well, I’ve made something like that for Daggerfall. Two combo buttons. One on another. I’ll download short video for example.
1) Hold attack button + open bag
2) Release atack button + close bag
As you can see, it looks different when you turn on/off battle mode. But I agree with your idea to add “On touch”/”On release”.
- You must be logged in to reply to this topic.
MagicDosbox (C) 2014 – 2024