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Frontier First Encounters has a flickering graphics issue – with desktop DOSbox this can be solved by setting the machine type to “vgaonly” but I can’t see this as an option in the Expert Commands with Magic DOSbox on my Android.
Is there a way to do this? I’ve tried altering the vmemsize options but this just causes the game not to start, so I must be doing something wrong there 🙂 (Edit: figured this bit out, I simply hadn’t added the game executable to the end of the config text. I’ve started the game with vmemsize=0 which I think should limit to 800×600 at 256 colours, but the flickering is still there)
Any suggestions or help would be greatly appreciated!
You can add this option manually, simply replace “svga_s3” with whatever option you need. It also works with cga and hercules, for example. ?
Thanks for the reply and help – I’ve replaced “svga_s3” with “vgaonly” and the flickering is gone, and I don’t need to mess with the vmemsize options.
You’re welcome. ?
In general, Magic Dosbox shares the same features as the PC version via Expert settings (= Dosbox .conf file). Only major exception are the output options, because Android devices support neither Direct3D/DirectDraw (obviously), nor OpenGL.
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