it could help with this https://magicbox.imejl.sk/forums/topic/play-games-larger-than-2gb-in-win95/ since it support
“Support for long filenames and FAT32 disk images (DOS 7+ features)”
here are some cool features of DOSBox-X that is still really active in development.
Also since modern phones are powerfull, maybe a 3dfx voodoo emulation could be used in software? I would test that out if possible.
Notable features in DOSBox-X
Although based on the DOSBox project, DOSBox-X is now a separate project because both have their own separate schedules and development priorities. For example, the main focus of DOSBox is for running DOS games whereas DOSBox-X goes way beyond this. At this time DOSBox-X already has a great number of features that do not exist in DOSBox. Examples of such features include:
GUI menu bar and built-in graphical configuration tool
Save and load state support (with up to 100 save slots)
Japanese NEC PC-98 mode emulation
Better compatibility with DOS applications
Support for more DOS commands and built-in external tools
Support for CPU types like Pentium Pro and MMX instructions
Support for IDE interfaces and improved Windows 3.x/9x emulation
Support for long filenames and FAT32 disk images (DOS 7+ features)
Support for TrueType font (TTF) output for text-mode DOS programs
Support for printing features, either to a real or to a virtual printer
Support for 3dfx Voodoo chip and Glide emulation (including Glide wrapper)
Support for cue sheets with FLAC, MP3, WAV, OGG Vorbis and Opus CD-DA tracks
Support for FluidSynth MIDI synthesizer and Innovation SSI-2001 emulation
Support for NE2000 Ethernet for networking and modem phone book mapping
Support for features such as V-Sync, overscan border and stereo swapping
Plus many more..
While the great majority of features in DOSBox-X are cross-platform, DOSBox-X does also have several notable platform-dependent features, such as support for automatic drive mounting, Direct3D output and starting programs to run on the host (-winrun) on the Windows platform. These features cannot be easily ported to other platforms. More information about DOSBox-X’s features can be found in DOSBox-X’s Feature Highlights page in the DOSBox-X Wiki.
DOSBox-X officially supports both SDL 1.2 and SDL 2.0; both 32-bit and 64-bit builds are also supported.