You’re right. Some games feel as if they were made for touch controls. In Advanced settings (ingame menu), there are some fixes for absolute mouse, which sometimes help. DOS programmers seem to have done weird stuff with mouse controls back then. 😉
The widget configuration is so highly customizable, I’m sure you’ll figure something out that’ll suit your needs. If you want some inspiration and examples, just take a look at the different layouts in the .mgc section of this forum. You’ll need to be logged in to see & access it. Almost all of them contain screenshots and additional information.