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The sprite character in the PC port of the Montezuma’s Revenge game is blinking and fluttering between visible and invisible state. The sprite doesn’t flutter as a whole but every row of pixels independently. This is probably a result of bad synchronization when displaying the sprite. I cannot say whether this is caused ba DosBox, or the game port to PC is bad.
Can this be resolved somehow, by some expert settings?
Seems it is issue in the game…from what read
But, seems this game was made for other platfotms. Maybe this can be solution.
Thank you for the links. The first one says it all :-(.
The second one is really a hard-core – emulator inside emulator :-).
One day I may try it, but not today :-).
It may sound crazy, but some emulators works in dosbox at full speed.
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