Custom widget image?

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  • #4286
    Someone321
    Participant

    This may be a very stupid question, but how do i change widget image? When I try to find my images that i want to set, I can’t see them, I saved them in one folder and when i go in there MagicBox shows nothing. They are transparent .png
    files, I made them quickly for my Doom widgets, I wanted to test few before creating others, but I can’t find them, it just doesn’t shows them…

    #4289
    admin
    Keymaster

    Hi,

    no this is not stupid question. This is part what still waits for improvements, but other features were more important.

    There are some restrictions. I think I wrote them in application help, but I am not sure. Custom picture must be of 192×192 pixels and lower. Picture of this size is accepted through user interface.

    You can “cheat” it, but I don’t recommend it, because working with big images is very expensive. It’s bad. You can cheat it this way : in collection.xml find ID of your game. In “Data” folder find appropriate folder based on this ID. Inside create folder “Images”. Now each your custom image must start with “user_” prefix. For example “user_saw.png”. Copy image to “Images” folder. Now you will see this image in magic dosbox.

    So you have two ways : resize images to 192×192 pixels or use “cheat”.

    But I can add simple fix to next version and will be able load pictures of any size. I will decrease size of big images in the background automatically.

    #4293
    Someone321
    Participant

    Oh, ok. That explains it. Thanks for replying. I just tried changing image resolution to 192×192 and adding it to my widget, it looks good. I will post the finished version of these widgets, they look nice to me…

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