Reply To: Pixel Trap


And a little more on this.

I have a layer setup called BASE. now this layer holds all the actions from some universal DS and PT activation, It’d also be nice to just be able to call a layer in PS, instead of just a key or “combo” which is basically one DS. it’d solve having to assign extra DS’s to to do a particular thing.

I’m going to be uploading my Daggerfall setup here in the next day or so…

Maybe get some input on things I might be missing or better ways to do other things.

Still gotta figure the .mgc files, easier to zip the whole directory. but I’ll figure it.