Reply To: Target Trouble


Did some tinkering this morning with the Options menu using PT and DS, and it’s looking pretty impressive, the app did crash without warning or notification when trying to delete one of the locations, haven’t tried to recreate it though.

And yes it seems Absolute mouse does the trick, and rest for key send.

And since I’ve now been using absolute mouse for targeting where nothing is needed to be done I’m going to use that instead..

Still gotta make new layers for all selections in the game… But I started naming widgets in more of a programming format..

See how it goes.