Reply To: Clicking buttons with relative mouse


But if target widget is what you need that what is wrong with this widget? I am still a bit out…please can you explain it in other way ? 🙂 Sorry for my dumbness

You said :
>the result is fragile (can loose precission when migrating the game config to another device), and it’s a lot of work.
No, magic dosbox remembers universal coordinates, they are device independent

EDIT : Ah ok, now I understand, it makes sense. I must think about it. Sounds like “excluded relative mouse area”.