currently when we add the dpad support we have to define the position of it…however in many android base game (like nba 2k16)as long as u r pressing in the left half of the screen, the position where u first touch the screen will be your centre of your dpad… this is very good and hope that magic dosbox can support this…
hmm interesting idea. Well, first this is not easy for implementation, but It’s possible. Question is how to do it. I must think about that. Currently I see two ways : you can increase dpad to first half of screen and I must somehow override it’s functionality to not have middle inside the circle. Here may be problem with big texture size. Second way is cleaner but much harder for implementation (but maybe not, who knows). Currently we have “playground” what supports adding widgets and gestures. I’ll need implemented another “playground” what reserve first half screen for joystick functionality and second half of screen for gestures and widgets. Do you want to place widgets to first half of screen (over the joystick)?
is it easier to add an checkbox in dpad like “position determine by first touch”? there is no need to add another playground, i can resize the widget of dpad to became the “playground”
Yes, this is possible. Thanks, that’s good idea.
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