I also should have put platform/ resolution details. It was made on an Oppo F1s, in landscape mode, at a 1280×720 pixel screen resolution. With the normal (relative?) mouse settings (not the pointy-clicky one). Magic Dosbox *should* scale it appropriately, but I can redo it for larger tablet displays if requested. Might add hidden buttons for the various types of planet scanning (habitat%, mineral concentration, ships in orbit, etc), but I’m not sure how well they’ll scale on various win3x resolutions. This was done at stock-standard 640×480, and the buttons are side-flung so they’ll still work on various mobile device resolutions, but when you’re changing the emulated windoze res, it would probably get screwy. I’ll make up an 800×600 and 1024×768 overlay if proper scanner buttons are wanted on larger devices with higher native res. Yay! Three versions of something!
It’s a very simple overlay, but functional. There is SO MUCH POWER hidden under the hood of Magic, that I’m just barely beginning to learn what’s possible. I’ll try and track down the Dos version of DoomRL again and re-make an overlay for that soon, for extra awesome, and mediafire it up for consumption soon(‘ish). Because awesome shotguns are 🙂
@admin: think of it as the hardcore version of MoO2. It’s very spreadsheety looking, but has plenty more things to do and to think about. I mean, read the Stars!AutoHost strategy article database. There is a LOT to learn. It had OK’ish (but pretty broken) AI opponents for its time, but it still has a small multi-player community even today, which is where the game shines. It’s complex, but that damn-good that it’s still alive in multi-player in 2020!