Moromillas

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  • in reply to: WIN3.1 AND WIN9.X GAMES #4053
    Moromillas
    Participant

    Just tried Half-Life with my GOTY copy, both on virtual box and magic dosbox. Same result. It doesn’t recognise a resolution lower than 640×480. The best I could do was to add “-window -w 320 -h 200” to the shortcut properties. But it seems to be prone to crashing, and the fullscreen version won’t stretch out the image to fit the screen.

    I found others talking about the resolution as well; where they too remember setting it to 320×200 back in the day, and how they couldn’t now. So I’m not going crazy or anything. Those resolutions are just lost to us, though I’m not sure why.
    http://forums.bots-united.com/showthread.php?t=3531

    I did find a video, where someone found some sort of experimental port of Half-Life for android:

    Thought I’ve not tried it yet.

    in reply to: WIN3.1 AND WIN9.X GAMES #4044
    Moromillas
    Participant

    100% sure. I distinctly remember using the lowest resolution, and lowering the screen size down just to play. Same with Half-Life, no way I could get such a high resolution. At most, I would try 512×384. You mean to say it’s all some sort of false memory? No… I’m pretty sure I got Quake working at a 320×200 in magic dosbox running win95. That too I would use the lowest resolution and turn down the screen size back in the day.

    in reply to: WIN3.1 AND WIN9.X GAMES #4042
    Moromillas
    Participant

    Been trying to get Jedi Knight Dark Forces 2 working.

    It boots up, and start a game, but…. I can’t lower the resolution.

    I distinctly remember (ages ago) setting it to 320×200 or 320×240 in software mode, because I didn’t have a video card at the time. Yet it doesn’t have those lower resolutions, it only has 640×400, 640×480, 800×600.

    I changed the type of monitor and noticed that some higher resolutions unlock for DF 2. Perhaps the monitor type has something to do with it?

    Any ideas? Would be appreciated.

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