Syndicate Power Sliders

Viewing 14 posts - 31 through 44 (of 44 total)
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  • #4625
    JemyM
    Participant

    I tested the new system and managed to create the EoB interface like the mockup. I even have a party order selector that uses the same system. The weird Syndicate resolution is still causing issues though. 🙂

    #4626
    Al ex
    Keymaster

    That looks really ingenious. ?

    Syndicate is weird. They’re obviously using the whole screen, but displaying the game and mapping the mouse only onto parts of it, hence the black borders on top and bottom. Now, Dosbox doesn’t know better, of course, and wants to use the whole screen. That’s why it always goes off target, because no matter what I use for manual mouse correction, it always calculates from the top left corner.

    #4627
    Al ex
    Keymaster

    Which means, if we could change the relative position of the absolute mouse reference point, this could be fixed.

    #4630
    admin
    Keymaster

    Cool 🙂

    #4631
    Al ex
    Keymaster

    Cool layout? Or “cool, now I know how to fix the mouse in Syndicate”? ?

    #4632
    admin
    Keymaster

    Cool layout 🙂 Btw, Alex, can you try again get to beta versions on google play? Another one guy successfully uses this system, I release several betas in last days. I now go release another beta with one fix

    btw2, I got one idea how to reduce backgrounds. If in your layout is fixed UI then you can add background to “Background image” – setup is in advanced settings.

    #4635
    JemyM
    Participant

    Eye of the Beholder works brilliantly with the stream widgets. I might share my .msc once its official.

    Syndicate have two issues. Reported both but repeating here as a note. First the mouse that cant be clicked in the top of the screen. Even if you click a stream the area. Second is that the minimum size of the streamed area is larger than one of the “powerbars”.

    #4636
    admin
    Keymaster

    Uhm, I though I fixed that minimum size, I must check it again, I just released new version

    Edit : I quickly checked absolute mouse, seems is broken in vertical direction on bith sides top and bottom, horizontal works. I’ll try find some time in multi-layer support for this

    #4638
    JemyM
    Participant

    This is the smallest possible size for the streamed version for me. Note how its almost double the size of the bar.

    #4641
    Al ex
    Keymaster

    Regarding the mouse thing, check this out. I’ve combined the menu screen and the game screen. You can clearly see how the game screen is using less screen space, leaving black borders at the top and bottom. This causes the absolute mouse being off.

    Funnily, the relative mouse is working fine, even though its clicks in the stream window are translated into absolute mouse clicks.

    #4642
    admin
    Keymaster

    Seems like absolute mouse range is scaled, maybe I know where to dig. Can you try it in db turbo or andosbox pls?

    #4643
    Al ex
    Keymaster

    Will do that…?

    #4644
    Al ex
    Keymaster

    It’s exactly the same.

    #4645
    admin
    Keymaster

    Hmm thanks Alex, it helped, I’ll check it when I finish component for controlling layers. In next days

Viewing 14 posts - 31 through 44 (of 44 total)
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