Tagged: autofire, combo, turbo button
- This topic has 10 replies, 4 voices, and was last updated 3 years, 10 months ago by xendelaar.
16. July 2019 at 8:08 #7278
I’ve been trying to implement a turbo button on Magic dosbox for the game Xenon 2.
I initiate a combo that uses the following sequense:
delay 250 ms
activate “combo 2”
delay 250 ms
activate “combo 1”
In my mind this would work perfectly, but in reality, nothing happens. If I break the loop, then the combo’s work.. but when I recreate the loop.. it doesn’t work
My question: how can I make a autofire, turbo button? Is this possible with two combo functions? or is there another way?
Edit: credits for autofire/turbofire combo idea go to reddit user: Larrynho16. July 2019 at 8:58 #7279LarrynhoParticipant
As I told him, it was a quick idea that came over my mind :p I did not really test it, so I dont know if MDB allows combos calling other combos; Im sure that ither the DEV or Alex will come up with some idea 😀16. July 2019 at 12:12 #7281
You’re talking about rapid fire, right? Holding space bar in Xenon 2 kinda does that, but much too slowly, so there’s definitely a need for that.
Weird thing is, in theory, it should be possible to address another combo, as it’s a widget like any other. But I just tried, and nothing happens, so maybe there’s some quirk to it. ? I’ll try some other things, I could swear there’s some kind of auto repeat.16. July 2019 at 12:46 #7282
Yes I was talking about rapid fire. In xenon 2 pressing down the space bar just won’t cut it.. but as I understand you’re familiar with the game. 🙂
Thanks for all the help! For now I made a 10x press spacebar combo to make life a bit easier. But a rapid auto fire would be even better!! 🙂16. July 2019 at 13:27 #7283
Alright, I’ve passed your question on. I just remembered that I did discuss auto fire implementation with Tony (the dev) during a small side project of his (not Magic Dosbox related). Maybe he can come up with something.16. July 2019 at 14:01 #7284
Quick update: this might actually be a bug, I found that the combo widget combination is triggered once and then ceases to work. Stay tuned… 🙂16. July 2019 at 14:40 #7285
It’s amazing how fast you guys are on this! Even though the problem is still not solved, you guys made my day!
If there is anything I could do to help, please let me know.16. July 2019 at 17:00 #7286
Thanks, you’re welcome. ?
Seems to be a bit complicated to change the way combo widgets are working, so it’s more likely there’ll be an auto fire option added to the key widget settings. Not 100% sure, but that’s how things are looking right now. ?16. July 2019 at 18:24 #7287adminKeymaster
Combo may be not suitable for everything, it executes on finger up and cannot be started again while is not finished, but in this case it should work, if we omit infinite loop problem. I will check it tomorrow, i must find free time, but probably autofire is more suitable for key widget19. July 2019 at 14:00 #7290
Just a quick heads-up @xendelaar: update is on the way, there’ll be an autofire option implemented for all key widgets.19. July 2019 at 15:57 #7291
Cool! A new feature! 😀 Thanks for everything. Magic Dosbox is an amazing product!
- You must be logged in to reply to this topic.