I got a copy of the paid version, and have been setting up various games. So far, everything runs great. Your interface blows away Turbo. Since this seems to be the theme of what you’re doing here, I had a minor suggestion to ease play for some games.
A couple of the games I set up, like Jill of the Jungle, or Dungeon of the Unforgiven, have a pause screen before the game starts that confirms settings for the game, requiring one or two specific keys. I don’t like having to make a widget to navigate this, or bring up the keyboard.
If we could have a deadly strike set to fire when the game is loaded, it could wait the appropriate time until the screen is prepared for input, then get you past it.
Obviously not a bug or glitch, just a minor suggestion.
Thank you for support and suggestion. Truly this idea is good and I wanted to implement that in September, but I was busy with other things. Soon will go out version 33 and for version 34 I have exact plans, but maybe if things will go fast and without problems then I will look at this. Else in version 35…This feature can really skip annoying into or so.
Viewing 2 posts - 1 through 2 (of 2 total)
You must be logged in to reply to this topic.
MagicDosbox (C) 2014 – 2021
Privacy & Cookies Policy
Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.
Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. It is mandatory to procure user consent prior to running these cookies on your website.