19. June 2017 at 16:25 #4620
Yes, if game has “natural” border then this is currently best way. I added streaming to foreground and in this case is possible set standard widget’s background. But this means that due tiny border is created and drawn big background texture. I’ll make optimizations in v54 together with layers support, but still will be efficient streaming to background instead streaming to foreground(only background from pure color – picked from color picker will be none problem).