Reply To: Mouse on/off and issues with Toggle

#4592
JemyM
Participant

I ended up with the need to create two separate combos instead of one with toggle, simply because you couldn’t call a “toggle” one from start. Alex other suggestion that I save the proper setup did work, but it gets difficult when you are working on setting your UI up which might require you to restart the game over and over again. Everytime a new UI is saved, the ‘incorrect’ variant need to be set so it is automatically toggled at start.